- Create detailed and complex animations that adhere to game logic and that are aligned with the director s creative vision
- Identify and analyze animation requirements and help find new tools and processes to aid production
- Be a senior to animation (which means like 5+ years of experience)
- To work as a lead: give feedback, to the team
- Be able to communicate effectively in verbal and written English
- Be able to work remotely (if applicable)
- 5+ years of experience working as a game animator on AA/AAA games
- Have worked on 1 or more titles in development and have at least 1 or more published AA/AAA titles under your belt
- Have strong foundational knowledge of animation principles and pipelines
- Have some or great knowledge of related areas to animation (such as rigging)
- Have at least 3 years of experience working with UE4 (bonus if you ve worked on UE5)
- Have at least 3 years of experience working with standard software like Maya, Blender, Motionbuilder, for game animation
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Project Planner - Kuwait City, الكويت - GovCIO
وصف
This is a remote
Our client, Slipgate Ironworks is a game development studio located in Aalborg, They are looking for Senior Animator to join them with option of fullyAs a Senior Animator you have strong foundational knowledge of the animation principles, have worked extensively with technologies used in the industry, and worked especially with Unreal Engine You will be responsible for owning and collaborating on the entirety and parts of the animation You will work closely with other animators, riggers, 3D artists, as well as other
Job Responsibilities:
Requirements
We see you as a person with at least 5 years of experience working as a game animator on AA or AAA games, with at minimum either 1 or more titles in development, but preferably, at least, 1 AA/AAA title We see you as a person with strong foundational animation skills and knowledge of animation principles, pipelines, and best You need to have worked with Unreal Engine 4 for 3-4 years as well as standard and typical software used in animation for
Role Requirements:
Benefits
We are a game development studio located in Aalborg, DenmarkYou can work remotely or from our studio
We are fans of old school action and strategy games with multiple titles in development, and we are soon beginning development on a new AAA title based on a cult classic
Maybe you have already played some of our games such as Rise of the Triad, Rad Rodgers, and most recently Ion Fury, GRAVEN and WRATH: Aeon of Ruin
Our studio is characterized by Danish working culture, a flat organization with a high team spirit, where we get excited about new ideas no matter who brings them up
We see you as a person with at least 3-5 years of experience working as a game animator on AA or AAA games, with at minimum either 1 or more titles in development, but preferably, at least, 1 AA/AAA title We see you as a person with strong foundational animation skills and knowledge of animation principles, pipelines, and best You need to have worked with Unreal Engine 4 for 3-5 years as well as standard and typical software used in animation for Role Requirements: 3-5 years of experience working as a game animator on AA/AAA games Have worked on 1 or more titles in development and have at least 1 or more published AA/AAA titles under your belt Have strong foundational knowledge of animation principles and pipelines Have some or great knowledge of related areas to animation (such as rigging) Have at least 3 years of experience working with UE4 (bonus if you ve worked on UE5) Have at least 3 years of experience working with standard software like Maya, Blender, Motionbuilder, for game animation